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ArKaos launches KlingNet3

ArKaos launches KlingNet3

KlingNet3 is a new cloud-compatible lighting and visual control protocol, developed by InMusic Brand’s ArKaos for the entertainment industry. KlingNet3 (patent pending) enables control of all parameters of a lighting fixture and is a viable alternative to DMX.

 

ArKaos’ KlingNet2 has been a success over the last twelve years, developed for pixel-mapping of relevant lighting fixtures and widely implemented by lighting manufacturers. However, this was limited to controlling only the intensity and colour pixel information of a fixture. KlingNet3 unleashed major additional features like the auto-detection of fixtures/fixture types on the network; the facilitation of software updates; remote mode switching, and numerous other functions.

 

Based on standard cloud technologies, KlingNet3 is made to manage more data than even the largest shows currently utilize. Manufacturers will have the option of choosing which KlingNet3 protocol features they enable on their new products. The entire fixture personality is held within the fixture and shared over the protocol with the lighting consoles and media servers.

 

A 3D mesh model can be held within the fixture information on the system and made available for visualisers and tracking systems, together with all the relevant colour information, links to the manual and details of all gobo, animation wheel and other effects, allowing the motion and effects of the fixture to be accurately modelled in the visualiser.

 

The Closed Loop Control Mode enables the console to acquire all actual values of the fixture but also allows for the sending of a warning to the console if anything is out of place. This detailed feedback information can relate to specific parameters and can include elements like voltages, current, lamp power, the hours a light source has been running, RPM of the fans, internal temperature, etc., all of which will be communicated via KlingNet3.

 

When fixtures are connected to the same computer network, they are auto-detected by the system, added to the control console and are immediately available for control. KlingNet3 facilitates multi-user scenarios for broadcast, complex live shows, festivals, and multi-artist line ups, where there will often be several consoles in operation or in session.

 

Fixture parameters can be split so selected elements can be controlled - for example - by remote follow spot operators, while others related to the same light can be run from the lighting console. Designed from the outset to be cloud-compatible, this allows all KlingNet3 features to be bridged via the cloud. It supports live streaming, so local lighting fixtures can be synched to a global system coming from the host stream via the cloud.

 

The cloud infrastructure also means detailed data can be harvested via KlingNet3 so manufacturers can see how their kit is being used after it is sold. It will record how many times parameters like shuttering, gobos, prisms, etc., are utilised by end users, which can be helpful in fine-tuning future R’n’D plans.

 

KlingNet3 will be available under licence similar to KlingNet2. The initial lighting console manufacturers have also already started implementing KlingNet3 and the first fixtures supporting it are expected to hit the market in the coming months.

 

Pictured: The ArKaos team at Prolight + Sound 2023 (left to right) - Koen Buys (Head of Product Engineering), Tony De Prins (product owner) and Bartosz Taczala (Lead Software Developer). (Photo: Paul Clarke)

 

www.arkaos.com

 

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